SQUAD ECONOMY COMMAND
PRICE THE NEXT THREE LIVES.
A loadout tells you what one player carries. Ops Ledger tells you whether the squad can afford the plan, cover the job and still redeploy after a wipe.
SEAT-BY-SEAT DEPLOYMENTS
! Every seat has three editable deployments. Unknown prices are excluded from totals and stay visible as unresolved risk.
THE CATEGORY ERROR
MOST TOOLS ASK “WHAT ARE YOU WEARING?”
WE ASK “WHAT CAN THE SQUAD AFFORD TO LOSE?”
WARDOGS cash persists. Every life is purchased. Team actions earn the next one. The useful unit of planning is not a gun — it is squad runway.
READ THE EVIDENCE ↗Squad, not solo
Configure 1–8 planning seats, expose role gaps and see the cost structure of the whole operation.
Runway, not one life
Model up to three deployments and see when an expensive first push turns the next two lives into debt.
Evidence, not guesses
Official, observed and manually entered values stay visually distinct. Unknown never silently becomes zero.
NO INVENTED PRICES.
NO QUIETLY WRONG TOTALS.
Beta 1 vendor observations now power the planning catalog, but they never masquerade as official balance. Every line retains its build, date, source and confidence; unresolved prices remain outside the total.